Developed by Skonec, known for their contributions in the genre with Psyvariar 2, the game seems to mesh elements that feel right at home for many players while still managing to have its own identity in many respects. This is where Homura steps in and gets the privilege of representing such an uncommon diaspora of gaming. Many tropes of the shoot-em-up genre are thoroughly established and easy to identify, so it is not common to see a Japanese-themed bullet hell shmup created by Koreans, let alone having the chance to play a good one.